Paul Gilmore

Sr. SDE at Capital One

Pearland, Texas, United States
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Summary

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Senior
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Top School
Paul Gilmore is a senior full-stack engineer with 15+ years building cloud services, automation, and game-adjacent backend systems that scale—most notably helping build PlayFab into a multi-platform cloud service acquired by Microsoft and integrated into Xbox. He combines hands-on expertise across web, UI, networking, security, automated deployment, and SDK/tooling with a history of designing async test frameworks, code generation pipelines, and multi-tenant backends that survive launch traffic. Paul has shipped complete systems from MMO internals and optimized game networking to customer-facing SDKs and identity/purchasing services, and recently delivered a stable, multi-tenant backend for a successful Genvid game launch. Based in Seattle, he pairs a mathematics background with a practical focus on performance and tooling, often solving hard operational problems that reveal themselves only at scale.
code10 years of coding experience
job9 years of employment as a software developer
bookBachelor's Degree Mathematics, Bachelor's Degree Mathematics at University of Washington
bookAssociate's Degree Mathematics, Associate's Degree Mathematics at Bellevue College
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Stackoverflow

Stats
448reputation
43kreached
14answers
10questions
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Github Skills (85)

unreal10
game-development10
corona10
gameserver10
api10
sdk10
playfab10
azure10
unity3d10
json10
unity-editor10
inspector10
marketplace10
android10
csharp10

Programming languages (10)

TypeScriptC#JavaC++JavaScriptLuaObjective-CPHP

Github contributions (5)

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PlayFab/WinSDKTest

Feb 2016 - Feb 2016

Contributions:3 pushes, 1 branch in 1 day
Contributions:3 pushes, 3 branches in 3 months
internaltestingsdkssdkcloud-script
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Paul Gilmore - Sr. SDE at Capital One