Paul Graff

Senior Software Engineer at Stardock

Plymouth, Michigan, United States
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Summary

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Senior
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Top School
Paul Graff is a Senior Software Engineer with 12 years of experience building high-performance application-level software across embedded automotive systems and game engines. He excels at diagnosing root causes and delivering long-term fixes—reducing crashes and bottlenecks in AI, threading, and data systems—while mentoring teams to ship complex features safely. Paul has a track record of dramatic optimizations (100x–1000x speedups) in query, AI, and pathfinding systems and has prototyped safe A/B testing in vehicle modules by leveraging novel hardware isolation. Comfortable across C and modern C++ toolchains, he modernizes legacy codebases, automates testing and benchmarking, and introduces profiling and build automation to accelerate development. Based in Plymouth, Michigan, he sustains a prolific set of hobby projects to keep skills sharp, bringing curiosity-driven innovations back into production contexts. His background spans research-to-production transitions at Ford and cross-engine migrations in games, blending rigorous systems thinking with practical delivery.
code12 years of coding experience
job8 years of employment as a software developer
bookMaster's degree Computer and Information Sciences, Master's degree Computer and Information Sciences at University of Michigan-Dearborn
bookBachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at University of Illinois Urbana-Champaign
languagesEnglish

Programming languages (1)

ShaderLab

Github contributions (5)

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Contributions:1 release, 2 pushes, 1 branch in 2 years 11 months
Contributions:8 PRs, 11 pushes, 10 branches in 1 year 2 months
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Paul Graff - Senior Software Engineer at Stardock