Paul Gregory is a freelance software engineer and seasoned technology leader with over 30 years of experience delivering high-performance software, especially in creative media, games and 3D/VR systems. He has led architecture and engineering teams across startups and established firms—from building mobile game toolchains and cloud-based VR platforms to introducing enterprise rigour at an insurance tech startup. Equally comfortable as a hands-on coder and as a CTO, he excels at visualising the big picture while implementing pragmatic, quality-driven solutions. Based in Sandhurst, UK, Paul combines deep embedded and graphics expertise with a track record of shipping innovative products in constrained environments (from 8-bit games to modern mobile and cloud). Notably, he has repeatedly translated R&D prototypes into production-ready systems and mentored small, highly technical teams to deliver marketable creative technologies.
15 years of coding experience
33 years of employment as a software developer
Electrical and Electronics Engineering, Electrical and Electronics Engineering at Basingstoke College of Technology
Contributions:87 commits, 19 pushes, 1 branch in 7 years 8 months
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Paul Gregory - Freelance Software Engineer at Indigobeetle