Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Role in this project:
Backend Developer Contributions:9 commits, 97 PRs, 77 pushes in 3 years 3 months
Contributions summary:Paul primarily focused on enhancing the `Camera` classes within the cinder library. Their work involved refactoring and optimizing the `getClipCoordinates` method, reducing code duplication in the `CameraStereo` class, and addressing related issues regarding near-plane calculations. The user's contributions also included implementing convenience constructors for scoped matrix classes. Further, they added a `geom::CubeSphere` class.
professionalcppcinderqualitygraphics
Sample applications for the Cinder framework
Contributions:248 commits, 4 PRs, 39 pushes in 5 years 9 months
cinder