Paul Lubos

Team Lead Software Development at InnoGames GmbH

Sittensen, Lower Saxony, Germany
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Summary

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Senior
🎓
Top School
Paul Lubos is a Team Lead for mobile software development at InnoGames with 11 years of experience bridging game-focused Unity engineering and academic research in immersive interfaces. He moved from leading XR lab projects and VR comfort/efficiency research at Universität Hamburg to hands-on and leadership roles at InnoGames, shipping production mobile titles while guiding engineering teams. Paul combines rigorous PhD-level research instincts with practical product delivery, making him adept at turning human-centered interaction insights into scalable game systems. Based in Lower Saxony, Germany, he brings a rare mix of UX-focused VR research and commercial Unity expertise that improves both player experience and development workflows.
code11 years of coding experience
job8 years of employment as a software developer
bookMaster of Science (M.Sc.), Computer Science, Master of Science (M.Sc.), Computer Science at University of Münster
bookDr. rer. nat., Computer Science, Dr. rer. nat., Computer Science at University of Hamburg
languagesEnglish, German, Polish
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Github Skills (15)

omnisharp8
csharp8
dotnet7
vscode-extension6
vscode6
visual-studio5
macos5
linux5
windows5
visual-studio-code5
docker4
kubernetes4
desktop4
rancher2
container-management2

Programming languages (2)

TypeScriptC#

Github contributions (5)

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Emerix/GradientToTexture

Jun 2015 - Jul 2020

Contributions:6 commits, 4 pushes, 1 branch in 5 years 2 months
uhhhci/Ambiculus

Jun 2018 - Sep 2018

Contributions:15 commits, 14 pushes, 1 branch in 2 months
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Paul Lubos - Team Lead Software Development at InnoGames GmbH