Paul P

Digital Matte Painter Concept Artist (Film And Episodic) Freelance

United Kingdom
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Summary

👤
Senior
🎓
Top School
Paul P is a UK-based digital matte painter and concept artist with over a decade crafting cinematic environments and visual storytelling for feature films, high-profile TV series and immersive experiences. His freelance and studio work spans projects like Stranger Things, Book of Boba Fett, Prehistoric Planet and multiple Netflix and studio features, blending 2D/3D matte painting, concept design and storyboarding. Comfortable switching between fine illustration and technical production, he delivers 2.5D/3D integrations and pipeline-aware art that ships on tight production schedules. Paul also contributes code to creative tooling—having improved UI and Blender integration for a Stable Diffusion texture add-on—demonstrating a rare mix of artistic craft and practical development skills. His background ranges from game and VR concepting to editorial illustration and modelmaking, giving him a strong foundation in worldbuilding and tangible design. That combination of studio-grade pipeline experience and hands-on tooling work makes him an asset for projects that need both imaginative vision and technical execution.
code10 years of coding experience
job1 year of employment as a software developer
bookBA (Hons), Illustration, BA (Hons), Illustration at University of the West of England
bookLondon Nautical School
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Github Skills (11)

uid10
stable-diffusion10
blender10
image-generation10
addin10
ui-design10
front-end-development10
python10
addon10
version-control9
git9

Programming languages (8)

TypeScriptCJavaScriptMathematicaHTMLJupyter NotebookMarkdownPython

Github contributions (5)

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carson-katri/dream-textures

Sep 2022 - Oct 2022

Stable Diffusion built-in to Blender
Role in this project:
userFull-stack Developer
Contributions:9 commits, 4 PRs, 7 comments in 13 days
Contributions summary:Paul primarily focused on enhancing the user interface and functionality of the Blender add-on. Their contributions included streamlining the user interface for generating textures, organizing UI elements, and fixing version-related bugs. They also made modifications to the underlying Python code, suggesting a strong grasp of the project's integration with Blender and the Stable Diffusion model.
blenderaidiffusionblender-addonbuilt-in
Official mirror of Blender
Contributions:5 PRs, 11 pushes, 4 branches in 13 days
dmblenderblender-addon
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Paul P - Digital Matte Painter Concept Artist (Film And Episodic) Freelance