Paul Penney

Software Engineer at ShakePrint Simulations Inc

Hamilton, Ontario, Canada
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Summary

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Senior
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Top School
Paul Penney is a versatile software engineer with nine years of experience specializing in JavaScript/HTML5 front-end development and practical full-stack know-how, currently building products at ShakePrint Simulations. He pairs commercial app development—shipping React and React Native apps to both Apple and Google stores—with hands-on hardware experience running a dozen-plus 3D printers and designing CAD solutions that reduce e-waste. As a computer science teacher and occasional educator, he brings disciplined project management, stakeholder communication, and industry workflows (Git/GitHub) into both classrooms and teams. His background in music and aviation surfaces in methodical creativity and a tinkerer’s approach to prototyping: from custom drones and balsa model airplanes to embedded soldering and firmware setup. Comfortable across the stack, he’s equally at home debugging hardware, mentoring students, or delivering polished user interfaces.
code9 years of coding experience
bookBachelor's degree, Music, Bachelor's degree, Music at McMaster University
bookBachelor of Education - BEd, Bachelor of Education - BEd at Nipissing University
bookDiploma, Music, Diploma, Music at Mohawk College
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Stats
11reputation
1kreached
0answers
1question
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Github Skills (42)

vendor10
atmel10
firmware10
commercial10
avr10
3d-printing10
workbench10
esp3210
arduino10
matlab8
html6
react6
3d-models6
css6
javascript6

Programming languages (5)

TypeScriptC++CJavaScriptPython

Github contributions (5)

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Contributions:47 commits, 40 pushes, 1 branch in 4 months
Contributions:8 commits, 7 pushes, 1 branch in 3 months
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Paul Penney - Software Engineer at ShakePrint Simulations Inc