Summary
Paul Renton is a senior software engineer with 13 years of experience specializing in game and engine development, networking, and graphics across AAA and indie studios. He’s shipped titles at id Software, Robot Entertainment, and multiple studios using Unreal Engine 4/5, and has recently focused on UE5 R&D and new game prototypes. A polyglot developer comfortable in C++, Java, Python, Objective-C, and JavaScript, Paul thrives as a generalist who moves between gameplay, AI, tools, and engine systems. His background includes a brief fintech stint and leadership rotational experience at Raytheon, reflecting an ability to adapt complex domain knowledge to different engineering contexts. Based in Plano, Texas with a master’s in Computer Software Engineering from SMU Guildhall, he pairs deep fundamentals with a curiosity for every layer of the stack—often tackling the less-glamorous infrastructure and networking work that makes games reliable.
12 years of coding experience
12 years of employment as a software developer
Bachelor's degree Finance , Bachelor's degree Finance at Southern Methodist University
Master's degree Computer Software Engineering, Master's degree Computer Software Engineering at SMU Guildhall