Summary
Paul Robson is a game developer with 11 years of hands-on experience building multiplayer server features, plugins, and gameplay systems using HTML, JavaScript, CSS, Lua, C++, Unity and Unreal. He blends practical studio work—shipping features and automated build/test pipelines for Samsara—with freelance experience improving player experience through client-server event integration and MySQL-backed services. A reliable self-starter, Paul has formal credentials in software and HTML5 fundamentals and teaches technical skills to students and bootcamp participants. Comfortable with GitHub and self-hosted git workflows, he thrives in small agile teams and has a knack for turning community feedback into polished server features that boost engagement.
11 years of coding experience
4 years of employment as a software developer
Level 4, Computer Software Engineering, Merit, Level 4, Computer Software Engineering, Merit at Gateshead College
General Studies, General Studies at Whitley Bay High School