Paul Scharf is a seasoned engineering leader with 13+ years of hands-on software and SaaS experience, currently based in Galway, Ireland. He has scaled engineering organisations from small startups to structures prepared for 200+ engineers, blending technical depth (including WPF UI work and a commercially released game) with people-first leadership. As CTO and Head of Engineering at Toggl he led cross-functional integrations, introduced robust performance and salary systems, and shifted teams toward data-driven product and delivery practices. Paul is skilled at removing execution bottlenecks—driving a 30%+ velocity improvement through targeted coaching—and at building management layers and hiring pipelines that reduce churn. He’s an active front-end contributor to notable open-source projects like toggldesktop, demonstrating a continued appetite for shipping quality UX improvements. Open to full-time, part-time or consulting roles, he pairs product-minded strategy with practical delivery and remote-first experience.
13 years of coding experience
10 years of employment as a software developer
Master of Science (M.Sc.) Game and Media Technology, Master of Science (M.Sc.) Game and Media Technology at Utrecht University
Contributions:955 commits, 5 PRs, 443 pushes in 9 months
Contributions summary:Paul primarily focused on front-end development, specifically related to implementing and styling UI components within the Toggl Desktop application. Their contributions involved fixing tab indexes and migrating login form styling to style files, indicating a focus on user interface enhancements and usability. Additionally, the user added a simple WPF style loader, demonstrating experience with Windows Presentation Foundation (WPF) technology. The user has been actively refactoring the UI, and contributed to make improvements to existing features.
Compiling and analyzing numbers of interest to the mobile team at Toggl
Contributions:40 PRs, 39 pushes, 43 branches in 2 years 2 months
analyzingtogglinterestfluttercompiling
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