Summary
Paul Sorenson is a Senior Software Engineering Manager with nine years of experience building immersive AR/VR and HMI software, currently leading Strivr’s Immersive Applications team to deliver virtual, mixed-reality, mobile, and web learning experiences. He progressed through technical and leadership roles at Strivr—from Senior Engineer to his current manager position—bringing hands-on Unity3D expertise to production-grade platforms. Prior work at Zenuity and Bosch focused on 3D data visualization and in-vehicle HMI, blending electrical engineering roots with modern software practices. Paul’s background includes early systems and hardware internships at Tesla and SpaceX and a B.S.E. in Electrical Engineering from the University of Michigan, which inform his systems-oriented approach to product design. He maintains a personal portfolio showcasing AR/VR work, signaling a continued practitioner mindset rather than a purely managerial role. Known for bridging hardware-constrained environments and immersive software, he excels at shipping polished, user-focused experiences that scale across devices.
9 years of coding experience
12 years of employment as a software developer
B.S.E. Electrical Engineering, B.S.E. Electrical Engineering at University of Michigan