Paul Speed

Owner at jMonkeyEngine

Herndon, Virginia, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
Paul Speed is a seasoned software engineer and entrepreneur with 15 years of experience building game and enterprise software from Herndon, Virginia. As owner of Simsilica, LLC and a long-time core developer for the prominent open-source jMonkeyEngine, he focuses on rendering, audio, and robust networking—contributions that improved camera handling, bounding volumes, and client-server flexibility. He also brings enterprise-grade engineering from a senior role at Leidos, blending rigorous systems thinking with hands-on C/C++/Java development. Comfortable toggling between indie game creation and large-scale projects, Paul’s work reflects both creative product instincts and deep technical troubleshooting. His dual role in open-source and commercial teams indicates a pragmatic developer who prioritizes reliability and maintainability in complex real-time systems.
code15 years of coding experience
job3 years of employment as a software developer
github-logo-circle

Github Skills (10)

javas10
engine10
3d-graphics10
game-engine10
networking10
java10
api-design9
opengl9
architecture8
architectures8

Programming languages (2)

JavaHandlebars

Github contributions (5)

github-logo-circle
jMonkeyEngine/jmonkeyengine

Mar 2011 - Aug 2022

A complete 3-D game development suite written in Java.
Role in this project:
userBack-end Developer
Contributions:4 releases, 44 reviews, 459 commits in 11 years 7 months
Contributions summary:Paul primarily contributed to the core functionality of the jMonkeyEngine, focusing on improvements to the rendering and networking systems. They fixed critical bugs related to camera handling, bounding volumes, and audio processing, enhancing the rendering quality. Additionally, the user refactored the network module to increase the flexibility and robustness of client-server communication.
jme3jmonkeyengine3gamegame-developmentjava
Simsilica/Examples

Mar 2016 - Oct 2019

Example applications for various Simsilica libraries, singly or in combination.
Contributions:6 releases, 109 commits, 4 PRs in 3 years 7 months
combination
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial