Paul Yang

Software Engineer at Apple

Palo Alto, California, United States
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Summary

👤
Senior
🎓
Top School
Paul Yang is a seasoned software engineer with 11+ years of experience building high-scale, production systems across startups and tech giants, currently contributing at Apple in Palo Alto. He has repeatedly owned architecture and platform efforts—scaling Branch from millions to 5+ billion requests/day while improving uptime and slashing costs, and serving as Chief Architect and co-founder at b4.ai and other startups. His expertise spans low-level systems, distributed systems, data processing, ML pipelines, and real-time UGC analytics, with a track record of designing flow-based execution, dispatch/queue frameworks, and carrier-grade streaming infrastructure. Paul combines hands-on implementation with product intuition, often bridging researchy solutions into reliable operational services. He holds an MS in Computer Science from Stanford and a BS from UT Austin, and is known for tackling hard infrastructure problems that enable revenue-driving products rather than just prototypes.
code11 years of coding experience
job18 years of employment as a software developer
bookBachelor's Degree, Computer Science, Bachelor's Degree, Computer Science at The University of Texas at Austin
bookMaster, Computer Science, Master, Computer Science at Stanford University
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Github Skills (9)

referrals9
event-tracking9
deep-linking9
credits9
sms8
sdk7
api6
analytics3
dropwizard2

Programming languages (2)

JavaJavaScript

Github contributions (5)

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b4ai/pymustache

Dec 2017 - Sep 2018

Contributions:12 pushes in 9 months
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Contributions:13 pushes in 8 days
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Paul Yang - Software Engineer at Apple