Summary
Paul Yun is a multidisciplinary Principal engineer and product designer with 11 years of experience building consumer products, creative tech, and scalable web platforms from prototype to production. He has led architecture and growth at AI video startup Kaiber—helping scale to 50k+ MAU and $750K MRR—while also cutting infrastructure spend significantly through pragmatic migrations. Equally comfortable in code, cloud, and the workshop, he blends full‑stack engineering (React, Rails, TypeScript, Python) with hardware and fabrication skills (SolidWorks, CNC, 3D printing) to ship physical-digital experiences like projection mapping and generative art. He’s taught frontend curricula and makerspace workflows to students and engineers, bringing a systems-minded approach to onboarding and culture. A maker at heart and avid skateboarder, he pairs product-first thinking with hands-on R&D and supply-chain experience from launching a crowdfunded hardware product to managing manufacturing. Located in Los Angeles, he focuses on AR/VR, creative tooling, and interactive installations that bridge design, code, and fabrication.
11 years of coding experience
14 years of employment as a software developer
Bachelor of Science (B.S.), Mechanical Engineering, Bachelor of Science (B.S.), Mechanical Engineering at Rensselaer Polytechnic Institute
English, Korean, Spanish