Paulo Casaretto is a senior software engineer with 14 years of experience building scalable full‑stack web platforms, currently contributing to Shopify after leadership and principal engineering roles at RD Station and CERC. He has deep expertise in backend systems (Go, Ruby, SQL, Google Spanner) and front-end performance, having helped design architectures that serve thousands of customers and reimagined TB‑scale persistence and segmentation engines. Paulo pairs hands‑on implementation skills—evidenced by Java contributions to the popular XMage open‑source card engine—with team leadership in performance, deliverability, and platform reliability. Based in Santa Catarina, Brazil, he blends a control‑and‑automation engineering background with practical cloud-native experience on AWS and modern frontend stacks, making him adept at turning complex requirements into production systems.
14 years of coding experience
11 years of employment as a software developer
Bachelor of Engineering (B.Eng.) Control and Automation, Bachelor of Engineering (B.Eng.) Control and Automation at Universidade Federal de Santa Catarina
Contributions:5 commits, 4 PRs, 11 comments in 6 years 8 months
Contributions summary:Paulo primarily contributed to implementing card game mechanics within the XMage engine. They implemented specific card functionalities, including "Heartstone" and "Harsh Mercy," as well as fixing and testing existing card implementations. The work involved modifying Java code to add new cards and functionality to the game engine. This included adjustments to card effects and target filters to enhance the game's rules and gameplay.
Experimental local machine setup using nix (flakes)
Contributions:2 PRs, 50 pushes, 3 branches in 2 years 8 months
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Paulo Casaretto - Senior Software Engineer at Shopify