Paulo Ragonha is a Tech Lead based in Stockholm with 13 years of experience specializing in JavaScript and front-end architecture while retaining strong full-stack and infrastructure chops. He led migration efforts at Klarna that moved a large checkout codebase to React/Redux, cutting bugs and release cycles from biweekly to daily, and now guides engineering work at Mojang AB. His background spans startups, game development, CI/CD and microservices鈥攈e built Docker/Jenkins-based CI systems and backend-as-a-service platforms at Bravi and has early experience with OpenGL game engines and mobile J2ME. An author of a 2013 book on JavaScript testing and an active contributor to community projects like js.org, he pairs hands-on coding with coaching and technical leadership. Outside work he鈥檚 an enthusiastic speaker, a snowstorm bike commuter and hobbyist photographer, reflecting a practical, resilient approach to problem solving and team culture.
13 years of coding experience
13 years of employment as a software developer
Bachelor, Computer Science, Bachelor, Computer Science at Universidade Estadual de Londrina
Technician, Information systems, Technician, Information systems at Universidade Estadual de Campinas
Dedicated to JavaScript and its awesome community since 2015
Role in this project:
Full-stack Developer
Contributions:6 commits, 3 PRs, 2 comments in 5 years 9 months
Contributions summary:Paulo primarily contributed to the js.org repository by adding and updating subdomains, specifically by modifying the `cnames_active.js` file. They added new entries for various JavaScript projects and updated existing entries to point to new URLs, including Azure deployments. The user also attempted to disable CloudFlare proxies.
馃拵 Building blocks to construct game UIs using web tech.
Contributions:14 releases, 46 reviews, 87 commits in 1 year 2 months
reactgamebuilding-blocksfibergame-development
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