Summary
Paulo Soares is a game developer and indie studio founder based in São Paulo with a decade of hands-on experience blending C# and Unity development, backend MySQL skills, and team leadership. He co-founded RaidBoss in 2021 and serves as Lead Programmer on the collaborative title BonePiles, while also launching solo commercial games under his Shivary Game Studio label. His background spans formal training in game programming and long-running technical support work, giving him a pragmatic, user-focused approach to debugging and live product issues. Comfortable shipping complete projects from prototypes to published builds, he pairs creative systems design with software architecture and team coordination. An early adopter of collaborative game jams, Paulo brings both the scrappy agility of indie development and the operational discipline of client-facing technical roles.
10 years of coding experience
Técnico de Informatica, Programação de Computadores, Técnico de Informatica, Programação de Computadores at ETEC São Vicente - Centro Paula Souza
Analise e Desenvolvimento de Sistemas, Programação de Computadores, Analise e Desenvolvimento de Sistemas, Programação de Computadores at Faculdade de Tecnologia de Praia Grande
High School Diploma, Computer Games and Programming Skills, High School Diploma, Computer Games and Programming Skills at UNIMONTE
English, Portuguese