Pavel Alexandrov

2D Artist at NFT Artist- Illustration & design

Minsk, Belarus
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Summary

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Rockstar
Pavel Alexandrov is a Minsk-based 2D artist and concept illustrator with 11 years of experience building visual development for games and a 15-year background in graphic work, including professional tattooing. He combines traditional illustration craft with practical game-dev engineering instincts, contributing to open-source Haxe projects such as Heaps (FBX binary support and rendering fixes) and HashLink (MP3 decoding and input handling). Pavel has shipped art across studio roles and NFT projects, translating technical constraints into polished assets for gameplay and pipelines. Known for blunt, honest feedback and a preference for building bespoke solutions, he gravitates toward tackling awkward technical problems—whether in art, tooling, or code.
code11 years of coding experience
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Stackoverflow

Stats
80reputation
2kreached
1answer
3questions
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Github Skills (19)

mp310
haxe10
virtual-machine10
decode10
interpreter10
decoder10
sdl9
c119
c179
directx8
audio-processing8
text-rendering7
out-of-memory6
truetype6
angularjs6

Programming languages (10)

TypeScriptC#JavaC++CHaxeJavaScriptPHP

Github contributions (5)

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HeapsIO/heaps

Aug 2018 - Nov 2022

Heaps : Haxe Game Framework
Role in this project:
userBack-end Developer
Contributions:18 reviews, 111 commits, 125 PRs in 4 years 4 months
Contributions summary:Pavel contributed significantly to the `heapsio/heaps` game framework, particularly focusing on FBX file format support. Their commits implemented binary FBX support, involving changes to the parser and related data structures. They also addressed issues related to FBX 7.5+ versions by updating the parsing logic to handle Int64 fields. The user also worked on various fixes related to audio and text rendering.
gamegamedevheapsgame-developmentgame-framework
HaxeFoundation/hashlink

Dec 2018 - Aug 2022

A virtual machine for Haxe
Role in this project:
userBack-end Developer
Contributions:9 commits, 5 PRs, 16 comments in 3 years 8 months
Contributions summary:Pavel contributed to the project by adding the `minimp3` library for MP3 decoding, integrating it into the `fmt` library. They reworked the `mp3_decode_frame` function, including error handling and frame reading functionality. Additionally, the user added functionality for handling mouse events, specifically the relative mouse mode, and scan codes for key events.
haxelibinterpretervirtual-machinehaxe
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Pavel Alexandrov - 2D Artist at NFT Artist- Illustration & design