Pavel Alexandrov is a Minsk-based 2D artist and concept illustrator with 11 years of experience building visual development for games and a 15-year background in graphic work, including professional tattooing. He combines traditional illustration craft with practical game-dev engineering instincts, contributing to open-source Haxe projects such as Heaps (FBX binary support and rendering fixes) and HashLink (MP3 decoding and input handling). Pavel has shipped art across studio roles and NFT projects, translating technical constraints into polished assets for gameplay and pipelines. Known for blunt, honest feedback and a preference for building bespoke solutions, he gravitates toward tackling awkward technical problems—whether in art, tooling, or code.
Contributions:18 reviews, 111 commits, 125 PRs in 4 years 4 months
Contributions summary:Pavel contributed significantly to the `heapsio/heaps` game framework, particularly focusing on FBX file format support. Their commits implemented binary FBX support, involving changes to the parser and related data structures. They also addressed issues related to FBX 7.5+ versions by updating the parsing logic to handle Int64 fields. The user also worked on various fixes related to audio and text rendering.
Contributions:9 commits, 5 PRs, 16 comments in 3 years 8 months
Contributions summary:Pavel contributed to the project by adding the `minimp3` library for MP3 decoding, integrating it into the `fmt` library. They reworked the `mp3_decode_frame` function, including error handling and frame reading functionality. Additionally, the user added functionality for handling mouse events, specifically the relative mouse mode, and scan codes for key events.
haxelibinterpretervirtual-machinehaxe
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Pavel Alexandrov - 2D Artist at NFT Artist- Illustration & design