Summary
Pavel Kolotnev is a senior software engineer with nine years crafting cross-platform mobile and visualization systems, currently leading development at ООО ИК «СИБИНТЕК» in Moscow. He brings deep practical expertise in C#, Java, C++, and Objective-C, with a strong niche in real-time graphics—CG/GLSL shaders, Unity3D tools and reflection techniques—and proven experience building firmware for microcontrollers and FPGA. Pavel has led architecture and product work for retail and logistics services, including networked mobile clients, barcode scanning, and warehouse systems, often implementing custom serialization and navigation tied to OpenStreetMap. His background blends game-engine artistry and pragmatic engineering, enabling visually sophisticated, performance-sensitive applications that bridge embedded, mobile, and server-side concerns. Unusually, he pairs low-level hardware firmware skills with high-level visualization design, making him effective across the full stack from silicon to UI.
9 years of coding experience
11 years of employment as a software developer
Specialist, Radiophysics, Specialist, Radiophysics at Altay State University
Русский, English