Pavel Madaj is a pragmatic software engineer with nine years of experience building back-end systems, currently working as Software Engineer 2 at Microsoft from Prague. He combines production experience at Microsoft with long-term open-source leadership on the popular Space Station 13 fork Goonstation, where he’s been a lead developer and maintainer focused on server-side logic, networking and game mechanics. Pavel has a strong academic foundation in informatics (BSc) and information science (Mgr.) from Charles University and a track record of shipping reliable fixes and feature work across multiplayer game servers. Comfortable navigating both corporate codebases and community-driven projects, he brings a blend of disciplined engineering and hands-on troubleshooting that often surfaces subtle, hard-to-reproduce bugs.
9 years of coding experience
2 years of employment as a software developer
Magistr (Mgr.), Information Science/Studies, Magistr (Mgr.), Information Science/Studies at Univerzita Karlova
Bachelor's degree, Informatics, Bachelor's degree, Informatics at Univerzita Karlova v Praze
Contributions:1257 reviews, 4407 commits, 1246 PRs in 2 years 10 months
Contributions summary:Pavel primarily worked on server-side logic, as evidenced by their commits. Their contributions include fixing bugs, saving data, implementing logic for projectiles, and improving existing features. They interacted with modules for networking and game mechanics, which supports a role in back-end development.
Contributions:1 review, 1 PR, 117 pushes in 3 years 2 months
ss13goonstation
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