Pavel Mikuš is a software engineer with nine years of experience building production systems grounded in first-principles physical models, currently architecting a Rust-based, physics-driven power tuner for Braiins OS+. He has a strong C++ background from designing and shipping core PrusaSlicer features—most notably a statics-based Support Spots Generator that predicts print failure using moment-of-area integrals and material yield data. His work spans industries and scales from electron microscopy simulators (Rutherford scattering, Monte Carlo ray tracing, CTF image formation) to embedded mining firmware, showing a consistent ability to turn physics into reliable, deployable software. Pavel contributes to well-known open-source projects like PrusaSlicer and maintains recent projects on GitLab, blending algorithmic rigor with practical engineering. Based in Central Bohemia, he combines academic training in computer graphics with hands-on systems engineering to solve real-world hardware-software problems.
9 years of coding experience
5 years of employment as a software developer
Master's degree, Computer Graphics, Master's degree, Computer Graphics at Charles University in Prague
G-code generator for 3D printers (RepRap, Makerbot, Ultimaker etc.)
Role in this project:
Back-end Developer
Contributions:188 commits, 3 PRs, 197 pushes in 10 months
Contributions summary:Pavel primarily contributed to the core algorithms and geometry of the PrusaSlicer, as evidenced by the focus on seam placement and mesh processing, and the specific code changes in SeamPlacerNG.cpp and SeamPlacer.cpp. They addressed issues in angle estimation within holes, and optimized the seam placement. Their contributions extended to the integration of enforcers and blockers.
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