Pavel Nuzhdin is a software technical lead with 11 years of engineering experience and a strong record of building and operating end-to-end systems, from enterprise web apps to location-based VR experiences. He currently leads The Deep VR technical team, designing the platform, CI/CD and hardware management while maintaining 15 live free-roam VR installations worldwide. Pavel bridges backend, frontend and game development—shipping Node/TypeScript React apps with PostGraphile and BullMQ as well as Unity C# VR titles that support full-body tracking across SteamVR and Oculus ecosystems. His background spans R&D and technical leadership roles where he has delivered accounting, legal automation and network management products using diverse stacks (Java, Nim, PHP, Angular, React). Comfortable with both low-level integrations (adb, trackers, cryptography modules) and product-facing features (i18n, multi-currency, timezone support), he brings academic rigor from a Masters in Applied Mathematics to pragmatic, production-first engineering.
11 years of coding experience
6 years of employment as a software developer
Master's degree, Applied Mathematics and Informatics, 5 out of 5, Master's degree, Applied Mathematics and Informatics, 5 out of 5 at Altai State University
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