Summary
Pavel Okopnyi is a multidisciplinary researcher and software engineer with 12 years of experience melding HCI, CSCW, and backend development into practical tools for media and game production. Currently a Postdoctoral Fellow at the University of Bergen finishing a PhD on collaborative video production, he has translated industry interviews and participatory design into concrete design proposals for editing tools. His background spans Python-driven backend systems, ETL and BI pipelines, and API design for startups and research projects, alongside teaching HCI and programming to social scientists. Pavel combines sociological insight with technical fluency—comfortable from Celery queues and PostgreSQL to prototyping interactive workflows in Godot as a hobby. He seeks roles in Norway that leverage his interdisciplinary strengths, including research, teaching, product, or production/management positions in media or game development. Colleagues value him for bridging rigorous qualitative methods with pragmatic software delivery.
12 years of coding experience
7 years of employment as a software developer
Doctor of Philosophy - PhD, Doctor of Philosophy - PhD at University of Bergen (UiB)
Engineer's degree, Computer Science, Engineer's degree, Computer Science at Saint Petersburg State Electrotechnical University LETI
Master's degree, Sociology, Master's degree, Sociology at National Research University — Higher School of Economics
Master's degree, Human Computer Interaction, Master's degree, Human Computer Interaction at Uppsala University
English, Russian, Norwegian