Pavel Šafář is a seasoned project lead and engineer with 9+ years in game and enterprise software delivery, currently overseeing the Enfusion engine, backend services, deployment, and an AI/LLM tools research department at Bohemia Interactive. He combines deep hands-on systems programming (C/C++, Java, Rust, Python) and hardware/OS experience with proven operational leadership—building service teams, CI/CD pipelines, and ISO-compliant processes. His background spans web portals, high-availability game services, and engine-level work including VR integration, reflecting a rare blend of engine, backend, and ops expertise. Pavel has a track record of establishing departments, defining delivery processes, and mentoring engineers while keeping a developer’s curiosity born from childhood tinkering with ZX Spectrum and i486 PCs. Based in Prague, he is equally committed to lifelong learning, triathlon discipline, and applying cutting-edge tech to accelerate game production.
9 years of coding experience
15 years of employment as a software developer
Bc., Economics, Bc., Economics at Masarykova univerzita
Contributions:2 PRs, 12 pushes, 3 branches in 9 months
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