Summary
Pavel Samoylenko is a pragmatic software engineer and product-focused CTO with six years of experience building and scaling Unity-based AR and casual games, now co-founding Playbox in New York. He blends hands-on development (native plugins, custom editor tools, memory and asset optimizations) with technical leadership—streamlining CI/CD, mentoring teams, and driving data-driven roadmaps. His work repeatedly cuts build size and RAM footprint dramatically via Remote Addressables and asset pipelines, enabling broader device support and faster iteration. Pavel has led cross-functional, distributed teams to ship multiplayer systems, matchmaking, and AI-assisted content pipelines, and he’s comfortable bridging mobile native code (Java/Swift/Objective-C) with Unity. Notably, he has applied markerless visual positioning for indoor AR navigation in academic and commercial projects, reflecting a knack for solving tricky spatial problems.
6 years of coding experience
5 years of employment as a software developer
Bachelor's degree Applied Mathematics, Bachelor's degree Applied Mathematics at Higher School of Economics
Master's degree Computer and Information Sciences General, Master's degree Computer and Information Sciences General at Moscow Aviation Institute (National Research University)
English, Russian, Ukrainian, French