Senior Graphics Programmer at Avalanche Studios Group
Stockholm, Stockholm County, Sweden
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Summary
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Pavel Šmejkal is a Senior Graphics Programmer based in Stockholm with nine years of experience building game engines, rendering systems, and AI-driven gameplay features. He progressed from junior game design into engine and graphics roles at Bohemia Interactive and now leads graphics work at Avalanche Studios Group, demonstrating a strong pipeline from design thinking to low-level engine implementation. Pavel’s background combines a Master’s in Game Development with hands-on experience optimizing real-time rendering and engine architecture for large-scale game projects. He is comfortable bridging research-driven techniques and production constraints, and often brings practical, performance-first solutions to complex rendering problems. Colleagues describe him as someone who pairs deep technical craft with a keen sense for gameplay impact, making rendering choices that serve both visuals and systems.
9 years of coding experience
5 years of employment as a software developer
Master's degree, Game development, Master's degree, Game development at Charles University in Prague
Contributions:54 pushes, 2 branches in 3 years 9 months
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Pavel Šmejkal - Senior Graphics Programmer at Avalanche Studios Group