Pavel Vavruška is a pragmatic software engineer with 12 years of hands-on experience building backend systems in Python and a growing interest in Rust, currently contributing at Deutsche Telekom from Prague. He has delivered performant, memory-conscious game and server subsystems at Wargaming and architected Python/Django platforms and tooling for Česká spořitelna’s cloud initiatives. Comfortable across testing, automation, and full-stack internal apps, he favors GNU/Linux workflows and Git-based development. Pavel’s background in medical-device testing and banking platforms gives him a strong discipline for reliability and regulatory-aware engineering that complements his iterative, learning-first approach.
12 years of coding experience
8 years of employment as a software developer
Master's degree, Applied informatics, Master's degree, Applied informatics at University of Hradec Králové, Faculty of Informatics and Management
Computer technology, Computer technology at SPŠ a VOŠ, Chomutov
Contributions:43 commits, 1 PR, 30 pushes in 11 months
gamesraycaster-enginepc-gamesgame-engineraycaster
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Pavel Vavruška - Software Engineer at Deutsche Telekom