Inżynier Standaryzacji Procesu Serwisu (Service Process Standardization Engineer)
Zielona Gora Metropolitan Area Poland
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Summary
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Paweł Dzierżanowski is an experienced service engineer with a decade working on EV charging stations, specializing in remote diagnostics, firmware updates, and standardization of service and installation documentation. Currently focused on process standardization, he blends field-hardened electrical assembly skills with advanced remote support capabilities to streamline hardware and software repair workflows. He has progressed through roles from assembler and electrician to senior remote support and service engineer, giving him a practical understanding of both hands-on manufacturing and system-level telemetry (OCPP). Paweł also brings a creative side as a voxel artist and OpenRA modder, which hints at strong problem-solving and tooling curiosity beyond his core electrical engineering background. Based in the Zielona Góra area, he consistently builds positive client and partner relationships while improving service quality and repeatability.
10 years of coding experience
Master of Engineering - MEng Electrical and Electronics Engineering, Master of Engineering - MEng Electrical and Electronics Engineering at University of Zielona Góra
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Contributions:18 pushes, 5 branches in 2 years
gamestrategyenginereal-timegames
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Paweł Dzierżanowski - Inżynier Standaryzacji Procesu Serwisu (Service Process Standardization Engineer)