Summary
Paweł Goliński is a Software Engineer based in London with 11 years of hands-on experience building production systems across ML, real-time perception, and web tooling. He has shipped components at scale at Meta and contributed inference support to NVIDIA’s TensorRT, as well as delivered E2E test generation tools that ran in production at Facebook. As a Computer Science master’s student from the University of Warsaw he combines strong C++, Python and PyTorch skills with practical experience in ROS and React. He designed a real-time perception stack for an autonomous drone that competed in the AlphaPilot Grand Finals, demonstrating embedded, low-latency localization under race conditions. Paweł has a track record of turning research implementations into usable products, from reproducing super-resolution papers to building user-facing samples and web apps. He brings a pragmatic blend of research-savvy ML engineering and production-focused software development.
11 years of coding experience
1 year of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at University of Warsaw