Summary
Paweł Granda is a Technical Director and senior Unity engineer with eight years of experience designing gameplay systems, tools, and streaming architectures for narrative-driven titles. Based in Krakow, he progressed from intern to Technical Director at Plot Twist, leading implementation of core systems like equipment, quests, addressables and editor pipelines for The Last Case of Benedict Fox. He combines hands-on C# development and rapid prototyping with practical operational experience supporting post-release customers and live events such as Gamescom. Fluent in English and native in Polish, Paweł also brings a background in IT support and hardware builds, which informs his pragmatic approach to tooling and cross-discipline collaboration.
8 years of coding experience
Bachelor of Science with First Class Honours, Computer Games Programming, Bachelor of Science with First Class Honours, Computer Games Programming at University of Gloucestershire
High School, Information Technology, High School, Information Technology at Zespół Szkół Ponadgimnazjalnych w Gubinie
Polish, English, German