Paweł Kotiuk is a software engineer with seven years’ experience designing and shipping embedded and cloud-integrated systems, currently working at Waymo after leading architectural and ML/LLM integration efforts at WB Electronics. He specializes in C++ and Python, with a strong focus on robotics, autonomous systems and MLOps—having built simulators, route planners and developer infrastructure (ClearML, CI/CD) for academic and commercial projects. Paweł combines hands-on implementation with team leadership: he’s written requirements, planned roadmaps, migrated teams to Jira/Confluence, and oversaw small developer teams. A committed open-source and GitHub enthusiast, he brings a pragmatic, systems-level view informed by work on student space and robotics associations and by cross-border experience during a master’s at UPV.
7 years of coding experience
5 years of employment as a software developer
Master of Science (M.Sc.), Computer science, Master of Science (M.Sc.), Computer science at Warsaw University of Technology
[NOT maintained anymore] Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support
Contributions:1 review, 14 commits, 14 PRs in 1 year 2 months
gamepadmouse-controlsgamesmousegraphical
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