Paweł Lidwin is a software developer from Krakow with six years of hands-on experience building full-stack applications and open-source tooling. Comfortable across frontend frameworks like React and Vue as well as Python, he currently expands his toolset by learning Rust. He contributes significantly to the popular cross-platform Heroic Games Launcher, owning GOG.com integration and cross-platform compatibility improvements that benefit Linux and Steam Deck users. Paweł balances professional roles—now at PLAYTRON—with sustained volunteer engineering on Heroic, demonstrating both product-focused delivery and community-driven maintenance. His background includes short-term industry placements and an Erasmus+ traineeship, reflecting adaptability to diverse teams and fast onboarding. Check his GitHub for live project activity and recent technical work.
6 years of coding experience
Informatics, Informatics at Politechnika Krakowska im. Tadeusza Kościuszki
Technik informatyk, Technik informatyk at Zespół Szkół Elektronicznych w Rzeszowie
A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
Role in this project:
Full-stack Developer
Contributions:182 reviews, 34 commits, 146 PRs in 1 year 6 months
Contributions summary:Paweł primarily contributed to the front-end and back-end aspects of the Heroic Games Launcher. Their work involved redesigning the login screen, implementing features for GOG integration including cloud saves, fixing wine prefix issues and external URL opening. They also updated and integrated gogdl, optimized setup instructions, and addressed issues related to game protocol handling and registry key manipulation. These changes demonstrate a strong understanding of the launcher's architecture.
Music app made in React Native, based on YouTube Music's API
Contributions:26 commits, 20 pushes, 1 branch in 11 months
musicmusic-playerreact-nativeyoutube-music
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Paweł Lidwin - Software Developer at Heroic Games Launcher