Summary
Pedro Câmara is a senior game designer with 13 years of experience crafting player-first experiences across mobile, PC and VR, currently shaping gameplay at Unity and founding indie studio Cacareco. He brings a systems-driven approach and rapid prototyping muscle honed on hit mobile titles (20M+ downloads across projects) and award-winning immersive VR, where he pioneered hand-tracking UI and accessibility features. Comfortable coding, art and audio, he architects complex economies and procedural systems while translating analytics into design decisions. As a former associate director and team tutor, he combines hands-on design with process-building and mentorship to elevate multidisciplinary teams. Based in Royal Leamington Spa but originally from São Paulo, he blends user-centered methodology with an "experience first" philosophy focused on evoking emotion through gameplay. An often-overlooked strength is his history of solo shipping complete game stacks—gameplay, visuals, sound and systems—giving him rare end-to-end product fluency.
13 years of coding experience
12 years of employment as a software developer
Arquitetura e Urbanismo, Curso incompleto, Arquitetura e Urbanismo, Curso incompleto at Faculdade de Arquitetura e Urbanismo da USP
University of São Paulo
English, Spanish, Japanese, Portuguese