Summary
Pedro Lima is a Senior Game Designer with 11 years of experience blending computer science fundamentals and hands-on game production to ship playable systems across web, mobile and VR. He has driven design, balancing and economy work on live card-driven titles like Dfiance and contributed core systems, documentation and team processes for VR and hypercasual projects at IMGNATION Studios. Comfortable with both high-level system architecture and granular card/encounter tuning, he pairs technical training from Universidade Federal de Santa Maria with applied game design studies in Jogos Digitais. His work spans pitching and prototyping to live balancing and content pipelines, demonstrating an ability to move concepts into sustained player experiences. Based in Rio Grande do Sul, Brazil, he describes himself as an adventurer—reflecting a willingness to explore new genres and mechanics. Notably, he combines formal CS rigor with practical production leadership, making him effective at both designing fun systems and communicating them to multidisciplinary teams.
11 years of coding experience
4 years of employment as a software developer
Bacharelado, Computer Science, Bacharelado, Computer Science at Universidade Federal de Santa Maria
Jogos Digitais, Jogos Digitais at UFN Universidade Franciscana