Summary
Pedro Meireles is a Senior Software Engineer with nine years of experience building high-impact systems across multiplayer gaming and large-scale e-commerce platforms. He combines low-level C++ gameplay engineering—delivering characters, AI, networking, and automation in Unreal Engine—with backend expertise in identity, authorization, and database migrations that produced dramatic performance and latency improvements. Comfortable shipping quick results in fast-paced environments and owning long-lived systems, he has driven reliability gains through caching, denormalization, and careful query optimization. Pedro has a track record of mentoring peers and improving team workflows via internal tools and tech talks, and he’s worked at both product-focused studios and operational platforms including NaturalMotion, VTEX and Palantir. Based in the UK and educated in Brazil and the US, he brings an unusual mix of game-facing engineering craft and robust backend architecture experience.
9 years of coding experience
7 years of employment as a software developer
University of California, San Diego
Pontifical Catholic University of Rio de Janeiro
Summer course Network Engineering Network Security and Ethical Hacking, Summer course Network Engineering Network Security and Ethical Hacking at Birmingham City University
English, French, German, Portuguese