Pedro Montoto is a Senior Technical Designer based in Stockholm with 12 years of cross-disciplinary experience blending game design, systems engineering and backend software development. Currently at Ubisoft Stockholm, he brings deep technical fluency in UE4/Unity, C++/Blueprints and full-stack stacks (Java, Node, Rails, SQL/NoSQL, AWS) to prototype gameplay systems, tools and procedural content generators. His work spans AAA and modding communities—leading large-scale mod projects like Kaiserreich—while teaching Unreal C++ and automated testing, showing a rare mix of production, mentorship and community contributions. Pedro’s background in logic, machine learning and music composition informs his interest in psychology-driven AI and non-coercive leadership, producing designs that prioritize player cognition and emergent systems. He’s also an active open-source collaborator (Apache, Matrix.org), comfortable moving between research, tools programming and shipped game content.
12 years of coding experience
7 years of employment as a software developer
Elemental Degree, Music Theory and Composition, Violin, Elemental Degree, Music Theory and Composition, Violin at Conservatorio Grao Medio de Lalín
Bachelor’s Degree, Computer Science and Engineering, 6.6/10, Bachelor’s Degree, Computer Science and Engineering, 6.6/10 at Universidad de Santiago de Compostela
Master's degree, Game and Interactive Media Design, 7.6/10, Master's degree, Game and Interactive Media Design, 7.6/10 at U-tad
Galician, English, Portuguese, Spanish, data, Japanese, Swedish
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Pedro Montoto - Senior Technical Designer at Kaiserreich