Pedro Sousa is a Senior 3D Web Developer with 13 years of experience building web-native 3D tools and engines, currently focused on WebGL/WebGPU work in the New York City area. He has shipped production inverse-kinematics rigs, procedural generation systems, and interactive animation tools—most recently a Three.js-based "Posing Mode" that integrates user-driven poses with AI image generation. At Meta he prototyped internal 3D review, point-cloud annotation, and WebXR experiences to replace costly licensed tooling, demonstrating a knack for pragmatic open-source-driven engineering and systems that scale. Comfortable across C++, C#, Java/Kotlin and modern JavaScript, he blends low-level graphics and engine work with frontend UX and backend integration. Outside of work he’s quietly building a homebrew game engine and aims to retire early to devote himself fully to math, 3D modeling and open-source WebGL/WebGPU games.
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