Summary
Peilin Li is a software engineer with a decade of experience building backend systems for games and interactive experiences, currently working on server engineering for the MYTEAM backend of the 2K NBA series at Visual Concepts. He has a strong entertainment-technology pedigree with a Master's from Carnegie Mellon and practical experience across VR (Oculus), large-scale game studios (Tencent), and startups integrating hardware and mobile (BLE-enabled vending). Peilin’s work blends game AI tooling, machine learning support for shipped titles, and live-service backend engineering, demonstrating fluency in both research-driven features and production reliability. Based in Novato, CA, he brings an engineer’s curiosity to product-driven problems and a track record of moving prototypes into production in demanding real-time environments. Notably, his background spans web, mobile, VR, and backend systems, giving him a rare cross-disciplinary perspective within game infrastructure teams.
10 years of coding experience
1 year of employment as a software developer
Bachelor’s Degree, Computational Media, 3.34, Bachelor’s Degree, Computational Media, 3.34 at Georgia Institute of Technology
Master’s Degree, Entertainment Technology, Master’s Degree, Entertainment Technology at Carnegie Mellon University
Chinese, English