Summary
Peng Guo is an AR Engineer at Snap Inc. with nine years of experience blending game design, real-time graphics, and interactive systems. Based in New York, Peng has shipped immersive experiences across Unity and Unreal for indie games, XR simulations, and consumer AR hardware—most recently contributing to Spectacles development. As founder of Room B Interactive, he led a 12-person team to an award-nominated indie title showcased at Unity Unite and GDC, demonstrating both product and studio-building chops. His background includes AI study at Stanford and a BFA from NYU Game Center, reflecting a rare mix of creative craft and technical rigor. Notably, Peng moves fluidly between prototyping playful front-end interactions and engineering production-grade AR experiences, making him effective at turning experimental ideas into polished demos.
9 years of coding experience
1 year of employment as a software developer
High School Diploma, High School Diploma at George School
Bachelor of Fine Arts - BFA, Game and Interactive Media Design, 3.93 / 4.00, Bachelor of Fine Arts - BFA, Game and Interactive Media Design, 3.93 / 4.00 at New York University
NYU Game Center
Artificial Intelligence Summer Program, Artificial Intelligence Summer Program at Stanford University
English, Chinese