Per Sommer

Game Engine Developer at GAMOMAT Development GmbH

Berlin, Germany
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Summary

👤
Senior
🎓
Top School
Per Sommer is a game engine developer based in Berlin with 13 years of software experience and over eight focused on building interactive games and engines. Currently at GAMOMAT he develops a TypeScript-based engine, drawing on a history of co-founding two game studios and shipping titles across Facebook Messenger and mobile stores. His strengths sit at the intersection of front-end development and game programming, with a practical track record of building in-house engines (JavaScript) and mobile lobby systems. Per pairs technical curiosity — dabbling in Rust and Zig — with creative hobbies like composing music, 3D art and functional 3D printing for ESP32 projects, which inform his interest in educational as well as entertaining games.
code13 years of coding experience
job16 years of employment as a software developer
bookBachelor, Bachelor at Visualizer
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Github Skills (200)

workspace10
animated10
vim10
visual-studio10
cpp10
browser10
aseprite10
firefox10
draw10
karabiner10
filesystem10
pixel-art10
gif10
pixel-editor10
gif-animation10

Programming languages (21)

C#JavaC++RustCDGoHTML

Github contributions (5)

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sommerper/filetype-color

Mar 2014 - Mar 2015

Contributions:4 releases, 18 commits, 5 PRs in 1 year
atomfile-namesside-baratom-editor
sommerper/urob_zmk

Aug 2023 - Mar 2025

ZMK Firmware Repository
Contributions:65 pushes in 1 year 7 months
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