Percy Legendre

Founder & Unity Game Developer at Half Human Games

Orlando, Florida, United States
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Summary

👤
Senior
🎓
Top School
Percy Legendre is a founder and Unity game developer with 11 years of hands-on experience building gameplay systems, tooling, and networked architectures that help teams ship faster and run at scale. He has led end-to-end projects from crowdfunding to multi-platform releases—engineering physics-driven combat, porting and optimizing CPU/GPU performance for Switch and mobile, and migrating large codebases across Unity versions and render pipelines. Percy blends gameplay design sensibilities with backend expertise (ASP.NET, MongoDB/Redis) to deliver authoritative multiplayer systems and secure mod integrations. He’s built editor tools and automated pipelines that have cut deployment times by orders of magnitude, and routinely creates designer-facing tools enabling real-time balancing without recompilation. Based in Orlando, he pairs indie gamedev creativity with enterprise-grade engineering practices, often tackling high-density physics and concurrency challenges that aren’t obvious from a typical gameplay resume.
code11 years of coding experience
job6 years of employment as a software developer
bookBachelor’s Degree, Game and Interactive Media Design, Bachelor’s Degree, Game and Interactive Media Design at University of Central Florida
languagesEnglish
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Github Skills (200)

ui-components10
animated10
cpp10
aseprite10
api10
draw10
forum10
mongodb10
visualization10
pixel-art10
gif10
pixel-editor10
gif-animation10
windows10
dll10

Programming languages (14)

SmartyC#JavaC++CVueGoHTML

Github contributions (5)

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HalfHumanGames/HHG.Common

Jun 2021 - Mar 2025

Contributions:292 pushes, 3 branches, 17 tags in 3 years 9 months
HalfHumanGames/HHG.Messages

Jun 2021 - Mar 2025

Contributions:37 pushes, 1 branch, 1 tag in 3 years 10 months
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