Pete Knepley

Principal Software Engineer at Skydance Interactive

Raleigh-Durham-Chapel Hill Area United States
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Summary

👤
Senior
🎓
Top School
Pete Knepley is a Principal Software Engineer with over a decade of hands-on experience shipping multiplayer and engine-level features for AAA titles, including Fortnite, Gears of War, and The Matrix Awakens tech demo. He specializes in gameplay and multiplayer programming, engine integration points like mouse/latency processing, mod cooking and build automation, and thrives in fast-iteration environments that release weekly to players. Pete has led technical efforts from prototype to public pre-alpha and supported live-service post-launch operations, designing recurring weekend events and frequent title updates. Based in Los Angeles, he blends deep console/Xbox Live expertise with tooling and automation instincts, and is comfortable working openly with communities to iteratively evolve complex game systems.
code12 years of coding experience
job22 years of employment as a software developer
bookBSE Computer Science, BSE Computer Science at University of Michigan
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Github Skills (6)

unreal10
epic9
blueprint8
animation7
game-development6
unreal-engine-46

Github contributions (5)

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knepleyp/UTKBLightShow

Jan 2015 - Jan 2015

Contributions:4 commits, 8 pushes in 1 day
knepleyp/UTTwitchHype

Apr 2015 - Apr 2015

Contributions:3 commits, 11 pushes, 1 branch in 1 day
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