Pete Muir is a seasoned product and engineering leader with 19 years of hands-on experience building cloud-native platforms, developer tools, and scalable backend systems. He blends product management at solo.io with deep technical pedigree from senior engineering and architect roles at Immuta, Red Hat and CloudBees, where he led efforts in CI/CD, Kafka services, and Jenkins X extensibility. A pragmatic full-stack contributor, Pete has a strong open-source footprint—helping improve projects like BBC’s Wraith and Infinispan and contributing to testing and developer tooling in Arquillian and Jenkins X—to enhance developer experience and reliability. He pairs an MSc in Informatics from Edinburgh with a physics degree from Imperial, and is known for translating architectural vision into ship-able, developer-friendly solutions while still shipping code himself.
19 years of coding experience
23 years of employment as a software developer
MSc with Distinction Informatics, MSc with Distinction Informatics at The University of Edinburgh
BSc Physics, BSc Physics at Imperial College London
The quickstarts demonstrate JBoss EAP, Jakarta EE 10 and a few additional technologies. They provide small, specific, working examples that can be used as a reference for your own project.
Role in this project:
Full-stack Developer
Contributions:401 commits in 3 years 6 months
Contributions summary:Pete appears to be involved in the initial development and maintenance of the `jboss-eap-quickstarts` repository. They have contributed code to various quickstarts, including a number guessing game, a login example, and a helloworld application. The user's contributions involve creating and repackaging code.
Contributions:125 commits, 1 comment in 2 years 4 months
Contributions summary:Pete contributed to the development of the Ticket Monster application, focusing on both backend and frontend aspects. Their work involved generating an admin layer using Forge, adding bi-directional relationships to the data model, and implementing UI fixes. They also worked on integrating RichFaces for UI components and refactoring code to improve compatibility and functionality.
javamonstergame
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