Peter Abraham is a performance-driven software engineer with 10 years of experience building high-performance C++ systems, CUDA-accelerated imaging pipelines, and iOS apps across medical imaging and video quality domains. He has led architecture and core rendering logic for Siemens Healthineers’ Cinematic Anatomy, designed an SSIT framework to raise product quality, and integrated Azure serverless licensing—demonstrating both deep systems expertise and cloud pragmatism. At Tektronix and QuEST he delivered critical C++ components and CUDA-based post-processing for real-time imaging, and he evangelizes modern C++ practices through mentorship and training. Now at EA SPORTS, he brings a rare combination of low-level optimization skills, codec/DICOM experience, and a track record of reducing technical debt while shipping complex, production-grade software.
10 years of coding experience
9 years of employment as a software developer
Plus Two, Computer Science, Plus Two, Computer Science at St. Michael's HSS, Kaduthuruthy, Kerala, India
Bachelor of Technology - BTech, Electrical, Electronics and Communications Engineering, Bachelor of Technology - BTech, Electrical, Electronics and Communications Engineering at St. Joseph's College of Engineering and Technology, Palai
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