Peter Abraham

Software Engineer at EA SPORTS

Mississauga, Ontario, Canada
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Summary

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Senior
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Top School
Peter Abraham is a performance-driven software engineer with 10 years of experience building high-performance C++ systems, CUDA-accelerated imaging pipelines, and iOS apps across medical imaging and video quality domains. He has led architecture and core rendering logic for Siemens Healthineers’ Cinematic Anatomy, designed an SSIT framework to raise product quality, and integrated Azure serverless licensing—demonstrating both deep systems expertise and cloud pragmatism. At Tektronix and QuEST he delivered critical C++ components and CUDA-based post-processing for real-time imaging, and he evangelizes modern C++ practices through mentorship and training. Now at EA SPORTS, he brings a rare combination of low-level optimization skills, codec/DICOM experience, and a track record of reducing technical debt while shipping complex, production-grade software.
code10 years of coding experience
job9 years of employment as a software developer
bookPlus Two, Computer Science, Plus Two, Computer Science at St. Michael's HSS, Kaduthuruthy, Kerala, India
bookBachelor of Technology - BTech, Electrical, Electronics and Communications Engineering, Bachelor of Technology - BTech, Electrical, Electronics and Communications Engineering at St. Joseph's College of Engineering and Technology, Palai
languagesEnglish, Malayalam
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Github Skills (9)

mobius9
functional-reactive-programming8
reactive7
cpp7
reactive-programming6
reactivex6
frp6
programming-language2
compiler1

Programming languages (2)

C++Jupyter Notebook

Github contributions (5)

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peterabraham/PeteSlang

May 2017 - Aug 2017

Contributions:8 commits, 7 pushes, 1 branch in 3 months
The Folder contains file which will help one to learn a new programming language
Contributions:5 pushes, 3 branches in 14 days
compilerprogramming-languagenew-programming-language
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Peter Abraham - Software Engineer at EA SPORTS