Peter Bastian is a Senior Render Programmer with 12 years of hands-on experience in real-time graphics, currently at IO Interactive after a multi-year tenure as a Senior Graphics Engineer at Unity Technologies. He has deep expertise in render pipelines, shader development, forward and deferred lighting, and PBR, contributing significant shader and pipeline improvements to Unity’s widely used Graphics/URP projects. Academically grounded with an MSc in Digital Media Engineering from DTU, he blends research-driven curiosity with production-grade engineering, having helped take Shader Graph from prototype to shipping feature. He co-founded a web development studio early in his career, demonstrating product empathy and client-focused delivery alongside low-level systems work. Known for refactoring complex rendering systems and introducing pragmatic shader abstractions, he balances craftsmanship with a relentless drive to learn and improve. Based in Elsinore, Denmark, he brings both entrepreneurial experience and large-engineering-team collaboration to game and graphics technology challenges.
12 years of coding experience
10 years of employment as a software developer
Master of Science in Engineering, Digital Media Engineering, Master of Science in Engineering, Digital Media Engineering at Danmarks Tekniske Universitet
Unity Graphics - Including Scriptable Render Pipeline
Role in this project:
Full-stack Developer
Contributions:196 reviews, 1154 commits, 59 PRs in 6 years 2 months
Contributions summary:Peter has been working on modifying shaders and related code to support features in URP, including shadow maps, post-processing, and general PBR. The contributions involve refactoring existing code, introducing new shader-related attributes, modifying render pipeline, and adding rendering path for lighting and sub-shaders, for both forward and deferred rendering paths. The modifications show a strong grasp of the rendering pipeline, shading models, and the underlying shader language.
Contributions:677 commits, 105 PRs, 138 pushes in 1 year 7 months
unity3dunityshadergraph
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Peter Bastian - Senior Render Programmer at IO Interactive