Role in this project:
Full-stack Developer Contributions:1 release, 33 commits, 4 PRs in 9 years 7 months
Contributions summary:Peter's primary contribution involves implementing a finite state machine (FSM) within a Unity3D environment. Their work includes the initial setup of the FSM, creating and modifying state classes, and implementing game logic within these states. Further contributions include updates to the GUI and player interaction, along with incorporating the concept of a game over state.