Peter Easdown is a senior iOS, macOS and tvOS app developer based in Melbourne with 15 years of professional experience building native apps and complex systems. As sole developer at pkclSoft he has shipped over 20 Objective-C and Swift apps, often incorporating accessibility features for special-needs users and leveraging technologies from CloudKit to SpriteKit and StoreKit. His earlier career spans systems engineering roles—designing ATM, radar and aircraft simulations and modernizing legacy Modula-2 systems into Java—bringing strong full-stack and systems-level thinking to app development. An active open-source contributor, he has improved the well-known cocos2d-objc framework with bug fixes, new blend modes and iOS9 gesture fixes, reflecting a pragmatic attention to cross-platform robustness. Colleagues praise his rapid mastery of new technologies, independence and ability to turn systems into polished, customer-focused products. He combines a simulator/embedded systems background with indie app sensibilities, making him adept at both low-level correctness and delightful user experiences.
15 years of coding experience
10 years of employment as a software developer
Wauchope High
Ass Dip, Business Computing, Ass Dip, Business Computing at College of Advanced Education
Contributions:7 commits, 8 PRs, 14 comments in 3 months
Contributions summary:Peter primarily contributed to the Cocos2d-objc framework by addressing various issues and enhancing its functionality. Their work included fixing compiler warnings, improving existing features like `CCActionEaseOut` easing, and adding new features such as additional Photoshop blend modes. The user also made code adjustments to handle content size changes to propagate down to children nodes. Furthermore, the user fixed an iOS9 issue with the `CCScrollView` where gesture recognizers were not being removed.
Contributions:14 commits, 2 PRs, 17 pushes in 5 years 4 months
objective-ccocoapodscocos2dswiftios
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Peter Easdown - IOS MacOS TvOS App Developer at Mintec Systems