Peter Ellsum

Principal Gameplay Programmer at Creative Assembly

Horsham, England, United Kingdom
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Summary

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Senior
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Top School
Peter Ellsum is a Principal Gameplay Programmer with 11 years of experience in AAA game development, currently leading gameplay systems on Alien: Isolation after a long tenure shaping Total War’s campaign architecture. He combines hands-on C++ gameplay engineering with technical leadership, having progressed from campaign map programmer to gameplay architect and principal roles at Creative Assembly. His background includes UI programming at Codemasters and an industrial placement at Boldon James, reflecting a pragmatic blend of product-focused and systems-level expertise. A Staffordshire University Computer Science graduate, he’s comfortable translating complex design intent into robust, maintainable gameplay code and has repeatedly stepped into architect-level responsibilities without losing sight of implementation detail.
code11 years of coding experience
job10 years of employment as a software developer
bookBTEC L3 Diploma IT Practitioners, BTEC L3 Diploma IT Practitioners at Hereford College of Technology
bookBachelor of Engineering (BEng) Computer Science, Bachelor of Engineering (BEng) Computer Science at University of Staffordshire
book12 GCSEs, 12 GCSEs at Weobley High School
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Github Skills (10)

gnu9
csharp9
vcxproj9
csproj9
visual-studio8
msbuild7
dotnet6
xcode5
opengl1
rust1

Programming languages (3)

C#C++Rust

Github contributions (5)

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cfehunter/W3D_CnC_Renegade

Mar 2025 - Mar 2025

W3D Fork - Command and Conquer: Renegade
Contributions:14 pushes, 1 branch in 6 days
rcabot/franco-21

Oct 2021 - Oct 2021

Contributions:76 pushes in 9 days
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Peter Ellsum - Principal Gameplay Programmer at Creative Assembly