Principal Gameplay Programmer at Creative Assembly
Horsham, England, United Kingdom
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Summary
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Peter Ellsum is a Principal Gameplay Programmer with 11 years of experience in AAA game development, currently leading gameplay systems on Alien: Isolation after a long tenure shaping Total War’s campaign architecture. He combines hands-on C++ gameplay engineering with technical leadership, having progressed from campaign map programmer to gameplay architect and principal roles at Creative Assembly. His background includes UI programming at Codemasters and an industrial placement at Boldon James, reflecting a pragmatic blend of product-focused and systems-level expertise. A Staffordshire University Computer Science graduate, he’s comfortable translating complex design intent into robust, maintainable gameplay code and has repeatedly stepped into architect-level responsibilities without losing sight of implementation detail.
11 years of coding experience
10 years of employment as a software developer
BTEC L3 Diploma IT Practitioners, BTEC L3 Diploma IT Practitioners at Hereford College of Technology
Bachelor of Engineering (BEng) Computer Science, Bachelor of Engineering (BEng) Computer Science at University of Staffordshire
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Peter Ellsum - Principal Gameplay Programmer at Creative Assembly