Summary
Peter Francis is a game-focused software engineer with 13 years of experience blending computer science, AI, and interactive design. He has shipped gameplay and systems work as a Game Programmer at Velan Studios and taught game development and AI courses at Indiana University, mentoring students across Unity, Unreal, Construct, and Godot. Holding dual undergraduate degrees in Game & Interactive Media Design and Computer Science and currently pursuing an MS in Computer Science at UW–Madison, he bridges academic rigor with practical studio workflows. Curious by nature, he experiments with programming and math topics beyond his day job, bringing a tinkerer’s mindset to prototyping and problem-solving.
13 years of coding experience
2 years of employment as a software developer
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at University of Wisconsin-Madison
Bachelor of Science - BS, Game and Interactive Media Design, Bachelor of Science - BS, Game and Interactive Media Design at Indiana University Bloomington