Peter Kuhn

Senior Software Developer at Unity Technologies

Greater Seattle Area United States
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Summary

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Peter Kuhn is a Senior Software Developer with 14 years of experience specializing in game and engine development, currently contributing to Unity Technologies from the Greater Seattle area. He has a strong track record porting and optimizing the Unity engine across multiple Linux-based platforms and shipping 50+ games during a prior role—experience that blends low-level performance work with cross-platform engineering. Earlier in his career he shipped console and handheld titles at Vicarious Visions and worked on ad delivery using Unity, reflecting deep familiarity with both production game pipelines and real-world client integration. Trained in software engineering and computer science at Rochester Institute of Technology, he brings practical systems thinking and a history of solving platform compatibility and performance challenges that often go unseen by players.
code14 years of coding experience
job6 years of employment as a software developer
bookSoftware Engineering, Computer Science, Software Engineering, Computer Science at Rochester Institute of Technology
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Stackoverflow

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Github Skills (29)

ecma10
openxr10
dotnet10
render10
gamepad10
mouse10
mono10
loader10
csharp10
scriptable10
cli10
unity3d10
shader9
post-processing9
keyboard9

Programming languages (3)

C#HTMLPython

Github contributions (5)

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Unity-Technologies/mono

Jan 2012 - May 2017

Mono open source ECMA CLI, C# and .NET implementation.
Contributions:29 commits, 14 pushes in 5 years 5 months
unity-3ddotnetmonoecmacsharp
Sources for OpenXR loader, basic API layers, and example code.
Contributions:1 comment in 2 years 8 months
openxr-loaderapivirtual-realityopenxr-sampleaugmented-reality
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